> For the complete documentation index, see [llms.txt](https://tilematchwithsol.gitbook.io/tilematchwithsol-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tilematchwithsol.gitbook.io/tilematchwithsol-whitepaper/gameplay-and-features/pve-mode-puzzle-challenges/gameplay-rules-and-mechanics.md).

# Gameplay Rules and Mechanics

In the PVE mode of TileMatchWithSOL, players can enjoy solving engaging puzzles while managing their gameplay strategically. Here’s how it works

### Daily Free Play Limit

● Players are given **5 free hearts** each day, representing their daily play attempts.

● Hearts automatically replenish to a full **5 hearts** at **24:00 UTC** every day.

### Maximum Hearts

● Players cannot exceed the **maximum limit of 5 hearts** through replenishment.

### **Additional Gameplay Options**

If players wish to continue playing beyond the daily limit of 5 hearts, they have two options

#### 1. Watch Ads

Gain **1 additional heart** for each ad watched, allowing extended play.

#### 2. Unlimited Play Pass

Purchase an in-game item from the store that provides **10 minutes of unlimited gameplay**, granting freedom to play as much as desired within that time frame.

#### This system encourages strategic resource management while offering flexibility for players to extend their gaming sessions through ads or store purchases. Dive into the PVE mode and conquer puzzles your way!


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